Independent studio · Est. 1999

We build the tools and the worlds they make.

Illusion Arts is a small studio working across game technology, interactive music and narrative adventure. We make our own game engine (Ignitor, which we refer to also as our GAW), ship our own games with it, and occasionally build for others.

Illusion Arts logo
Engine & tooling/ Interactive music/ Point & click adventure/ Pixel art pipelines

Projects

01 — WORK

Studio

02 — ABOUT

We started because the games we wanted to make needed tools and a modern workflow that didn't exist yet. So we built both with a practical, friendly and no-code / easy-config philosophy.

Illusion Arts is a distributed team of a handful of people: engine programming, pixel art, sound design and writing. Everything we ship runs on our own technology, which means the tools get sharper every time a game does.

We take on a small number of external collaborations each year — tooling, prototypes, audio systems — when the fit is right.

What we do

01Engine, editor and export pipelines
02Original games, start to release
03Interactive audio & music systems
04Art direction and pixel art production

03 — Contact

Tell us what you're building.

Collaborations, publishing, press, or just a question about the engine — one inbox, real replies.

contact@illusionartsstudio.com